Comment by corysama

4 months ago

Professional high-performance C++ game engine dev here. At a glance, their game looks great. But, to be frank, it also looks like it could have been made in the DOS era with sufficient effort.

Going hard with Rust ECS was not the appropriate choice here. Even a 1000x speed hit would be preferable if it gained speed of development. C# and Unity is a much smarter path for this particular game.

But, that’s not a knock on Rust. It’s just “Right tool for the job.”