Comment by tipiirai

7 days ago

The challenge is that there is a difference. Client is "reactive" and server rendering is static. The SSR output needs to be some sort of hybrid, which Hyper is absolutely going to tackle. This is another area where simplicity shines. Hyper components renders exactly the same on server and client, but when SSR detects a dynamic piece it renders a "stub" to be filled by the client part.