Comment by andrewflnr

9 months ago

Blatantly false dichotomy.

Or You simply aren’t ruthless enough about how much time you have on an indie project.

  • Or those features can be nice-to-haves that are worth it if they're not too much effort, such as if, say, I don't know, an engine handles them for you. Come on, real life rarely justifies such easy, simple decisions. And polish can matter a lot for games.

    • Sure I’m expressing a value judgment, a design preference - not an eternal truth. And the principle is I want to spent the effort on the most important features in which case it’s not a big deal to write them. Your best features become better than if they were cobbled together in Unity.

      2 replies →