Comment by yubblegum
7 months ago
Thank you Brad! I was in fact wondering about GPU use myself. Does it work with Apple's M# GPUs?
Btw, I was looking at the docs for GPU [1] and unsolicited feedback from a potential user is that the setup process needs to become less painful. For example, yesterday installed it via brew but then hit the setup page for GPU and noted I now needed to build from source.
(Back in the day, one reason some of Sun's Java efforts to extend Java's fieddom faltered was because of the friction of setup for (iirc) things like Applets, etc. I think Chapel deserves a far wider audiance.)
@yubblegum: I'm afraid we don't have an update on support for Apple GPUs since last year's comment. While it comes up from time-to-time, nobody has opened an issue for it yet (please feel encouraged to!), and it isn't something we've had the chance to prioritize, where a lot of our recent work has focused on improving tooling support and addressing user requests.
I'll take your feedback about simplifying GPU-based installs back to our team, and have noted it on this thematically related issue: https://github.com/chapel-lang/chapel/issues/25187#issuecomm...