Comment by rifty
7 days ago
I like the glassy shader effect and concept even if lacking a bit of discipline in all of the places where it's applied at the moment. Though I think the real test of differentiation for this redesign is how approachable the 'liquid' animations will be for developers to implement outside of the UIKit elements. Will be interesting to see how this design language system changes how they approach elements of the experience as they get more used to thinking through it.
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