Comment by rs186
6 days ago
App development could be as quickly as a few weeks. If the only "killer apps" we have seen in the past three years are the ChatGPT kind, I'm not holding my breath for a brand new "killer app" that runs only on iPhone 16+.
On-device is a killer feature IMO
It's not a killer until it's verified to work, and makes a better product than those that use APIs. From a user's perspective, nobody cares about whether it's on-device or not unless cost is directly involved.
The user doesn’t necessarily care but I think on-device enables certain experiences that can’t be done if you involve a cloud service.
For example, involving a network and data transfer will always toss in some latency that may not be acceptable or desired for a particular use case, even if you’re on a desktop plugged in with an Ethernet cable
I also think that in the long term the hardware that individuals own is far more powerful than the typical compute that can be allocated to a user who is using a free or cheap cloud service. Comparing a rented VPS to a cheap $400 server in my closet is like night and day, the VPS is just not a lot of horsepower and the typical smartphone has a whole lot of computing power to work with. In a very near future when the chips are even more AI-optimized, data centers might not be the most efficient way to go about this.
Example: imagine implementing an application like Final Cut Pro as a browser application where all the compute takes place on a remote cloud server. It’s just not plausible: too much data to handle, too much compute needed for processing, too much of a need for low-latency responsiveness of the app.