Comment by tombh
6 months ago
Thank you.
Windows is supported, I've tested it in Windows Terminal and Powershell. I removed it that issue from the release plan because not all the subtasks are finished yet. And more broadly speaking I just haven't had much feedback from Windows users. For example I haven't managed to get GPU passthrough working in my Windows VM so haven't actually been able to test shaders yet.
If you need Windows beta testers, I'd be happy to volunteer.
On which hypervisor?
QEMU. I'm on Asahi Linux (Linux for M-series Macs) and we've only just got virtualisation support in the last few months.