Comment by josephcsible
2 days ago
The "Restrictions" section is incompatible with ever being FOSS, and for people who don't care about that, there's no advantage to this over Unreal or Unity.
2 days ago
The "Restrictions" section is incompatible with ever being FOSS, and for people who don't care about that, there's no advantage to this over Unreal or Unity.
It's not pretending to be FOSS. Like other engines, you need to pay them if you make money.
But no advantage seems like a stretch? (or at least, in future, might be a stretch) They're aiming for a superior workflow for small games (e.g. making stylized rendering way easier for non-technical devs). Also their pricing is 10% of Unity's, which is itself around 10% of Unreal's.