Comment by isk517

2 days ago

The biggest issue comes from area mapping. In order to keep the hologram steady and anchored you need to perform a mapping process so that the helmet recognizes both the physical steel assembly and a bit of the surrounding area to keep it steady when moving around. The 8GB of RAM puts a limit on the amount of mapping data that can be stored putting a limit of the size of assembly you can work with, and since the mapping process relies on using the helmets own software that has not been work on in years it is extremely sensitive to any sort of background movement, which means it works best in as controlled of a environment as possible.

Right now we are just using it for special projects that are complex and have little margin for error. We'd like to be able to use it for everything but that isn't feasible with where the tech is currently stuck at.