Comment by surgical_fire

7 days ago

> It’ll make licensing more expensive because the net result is more permissive

The current state of affairs is that the net result is such that consumers are stripped of their rights. I find it more unacceptable.

If the licensing costs without fucking over consumers is prohibitive, then maybe those games should not exist. If no one is licensing the brands/assets/music/whatever because the licensing costs are too high, it's likely that in time the costs will come down.

> If the licensing costs without fucking over consumers is prohibitive, then maybe those games should not exist.

Wow, who is killing games now?

  • Absolutely, games that strip consumers of their rights should not exist.

    I am not going to defend predatory practices. You think you threw me a gotcha, but you are actually only exposing yourself.

    • The framing was your own so it’s not the gotcha you feel it is. I also don’t know what you think I’m exposing because I’m broadly in agreement that games at their EOL, particularly single player should continue to work. I am interested in discussing where that breaks down but I think that’s probably where we differ. You seem more interested in being combative and making up gotchas.

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  • That is a separate issue from what the Stop Killing Games political movement is bringing attention to. Few people are bemoaning that they can’t play the game that was never made. The rest are complaining that games they’ve played for years are being made unavailable when the authentication servers are killed.