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Comment by hombre_fatal

2 days ago

Here's a video of what all that looks like: https://www.youtube.com/watch?v=Fm87u9ebUxg

The end game is pretty unpolished, like how you stack buildings in a repetitive way, or spam buildings using a UI quirk instead of a simple quantity system, or invade a single pixel and then build buildings on that pixel.

So I'm curious how they'll decide to clean it up.

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