Comment by wiz21c

1 day ago

I'd like to know what is the future of font rendering (according to you) as far the as the quality of the result is concerned (iow, my question is not about speed). For example, are there new way to handle antialiasing or is it a solved problem ?

Thank you for the question. Rasterization is not my specialty. There definitely is still immense amount of research going into rasterizing fonts and 2D graphics on the GPU efficiently. Here's the latest from Raph Levien's research for example:

  https://www.youtube.com/watch?v=_sv8K190Zps