Comment by andrewstuart2
8 months ago
500MB average seems like a gross exaggeration. I agree apps are oversize but I have maybe 2 native apps on mobile that are so large.
8 months ago
500MB average seems like a gross exaggeration. I agree apps are oversize but I have maybe 2 native apps on mobile that are so large.
Average, yes, probably an exaggeration. Some apps
iOS:
of course Apple doesn't list the size of their own apps like Apple Maps, Photos, Music, etc...
I am quite surprised at a few apps I know are just a webpage, because I can to go to the webpage and see it's exactly the same, are still 40meg to 80meg. I'd expect them be able to be as small as a few K. Open a webview, navigate to https://mycompany.com. The end
> uber: 582
Not to defend Uber, but there was a post here some time ago where one engineer explained why it's so large (sadly can't find it anymore): it's due to a lot of different implementations for different markets (some masks may have slight differences in different countries) and their choise to re-implement the masks multiple times.
A few different UIs don't justify hundreds of extra megabytes. We just collectively stopped caring.
UI definitions should add very little storage space. Different images and videos might add a lot.
> of course Apple doesn't list the size of their own apps like Apple Maps, Photos, Music, etc...
You can find that in the phone storage settings:
There's also an "Apple Inc." listing, which appears to be "shared" between a lot of their apps which clocks in at 204M
My takeaway from having gone through the list and compared to the various 3rd party apps:
1) Apps can absolutely be smaller. Plenty of stuff in the <200MB range including things like Signal, OBD Fusion and Infuse
2) Games are often big, but there's a surprising number of "simple" apps that are larger than some of the games
3) The largest apps seem to be from companies that you would expect to be doing the most tracking of your data
4) Apple's first party app sizes probably explain a little about why they weren't in a hurry to upgrade storage sizes
> Maps: 81 M
Is MapKit considered iOS or Maps?
1 reply →
I thought these couldn't possibly be right and you must be including their storage and cache usage, but I'm seeing similar reported on my iPhone. Rounded to the nearest megabyte.
I'm still skeptical (or just hopeful?) that there's some storage accounting bug here, and it's including caches. I'm not in a place to plug it into Xcode right now, maybe someone else can check the actual IPAs?
edit: also, I do see Apple's own apps in mine. Music reports 39mb; Photos 791kB (lol?)
Amex being 300mb is genuinely hilarious. What does that app even do?
1 reply →
its including cache + data files not just an 'APP'
my youtube is literally 10gb because I use it a lot, doesnt mean youtube is "bloated" or "heavy"
2 replies →
On Android, is the Gmail app actually a PWA? Saying this as Google tried to push PWA hard, but it doesn’t seem like they do it for their own stuff.
Now I understand why those 128 GB get full so quick.
Chase Mobile for iOS is 350MB; far from 500, but still baffling why an app would need to be that large just to show me some numbers.
Capital One is 435MB...
Garmin Connect is 518MB for some stupid reason, while Strava is half that and Gaia GPS (great app), is under 100.
Almost certainly has to do with how the app is built. Most thoughtfully built native SDK (UIKit, etc) apps clock in well under the 100MB mark, often under half or a quarter that.
Bloat like that is usually due to unnecessarily convoluted tech stacks pulling in a list of dependencies that goes out to Mars and back, or for globally targeted apps sometimes it’s translations for everything in the app for hundreds of different languages.
"clock in well under the 100MB mark"
But this is still incredibly ridiculously comically gross. The fact that we can afford it these days is an irrelevant seperate thing. These numbers are just unjustifiable for what most apps actually do.
3 replies →
Whats the business case to invest in building these well and as small as possible?
Heck, if you are a world business and the app isn't your core value prop, whats your case for investing anything more than the bare minimum in creating your app?
Yeah but the native SDK sucks and isn't cross-platform, I don't blame anyone for not using it
4 replies →
Gaia used to be so great and I used it every day but it’s really hard to support Outside.
Yes, the Outside aspect is annoying. Did you switch to another app?
Is it? You can't easily tell with iOS apps because the container might be that big, but the app on your phone is a fraction of that. The container might contain multiple versions.
The UK's new electronic visa application form app is over 200MB and it is literally only a 3 page application form. Program efficiency at its finest!