Comment by duped
1 day ago
That problem exists regardless of whether you want to use stackful coroutines or not. The stack could be freed by user code at anytime. It could also panic and drop buffers upon unwinding.
I wouldn't call async drop a pile of hacks, it's actually something that would be useful in this context.
And that said there's an easy fix: don't use the pointers supplied by the future!
>That problem exists regardless of whether you want to use stackful coroutines or not. The stack could be freed by user code at anytime. It could also panic and drop buffers upon unwinding.
Nope. The problem does not exist in the stackfull model by the virtue of user being unable (in safe code) to drop stack of a stackfull task similarly to how you can not drop stack of a thread. If you want to cancel a stackfull task, you have to send a cancellation signal to it and wait for its completion (i.e. cancellation is fully cooperative). And you can not fundamentally panic while waiting for a completion event, the task code is "frozen" until the signal is received.
>it's actually something that would be useful in this context.
Yes, it's useful to patch a bunch of holes introduced by the Rust async model and only for that. And this is why I call it a bunch of hacks, especially considering the fundamental issues which prevent implementation of async Drop. A properly designed system would've properly worked with the classic Drop.
>And that said there's an easy fix: don't use the pointers supplied by the future!
It's always amusing when Rust async advocates say that. Let met translate: don't use `let mut buf = [0u8; 16]; socket.read_all(&mut buf).await?;`. If you can't see why such arguments are bonkers, we don't have anything left to talk about.
> don't use `let mut buf = [0u8; 16]; socket.read_all(&mut buf).await?;`. If you can't see why such arguments are bonkers, we don't have anything left to talk about.
It doesn't seem bonkers to me. I know you already know these details, but spelling it out: If I'm using select/poll/epoll in C to do non-blocking reads of a socket, then yes I can use any old stack buffer to receive the bytes, because those are readiness APIs that only write through my pointer "now or never". But if I'm using IOCP/io_uring, I have to be careful not to use a stack buffer that doesn't outlive the whole IO loop, because those are completion APIs that write through my pointer "later". This isn't just a question of the borrow checker being smart enough to analyze our code; it's a genuine difference in what correct code needs to do in these two different settings. So if async Rust forces us to use heap allocated (or long-lived in some other way) buffers to do IOCP/io_uring reads, is that a failure of the async model, or is that just the nature of systems programming?
>is that a failure of the async model
This, 100%. Being really generous, it can be called a leaky model which is poorly compatible with completion-based APIs.
4 replies →
> The problem does not exist in the stackfull model by the virtue of user being unable (in safe code) to drop stack of a stackfull task similarly to how you can not drop stack of a thread.
If you're not doing things better than threads then why don't you just use threads?
> And you can not fundamentally panic while waiting for a completion event, the task code is "frozen" until the signal is received.
So you only allow join/select at the task level? Sounds awful!
> Let met translate: don't use `let mut buf = [0u8; 16]; socket.read_all(&mut buf).await?;
Yes, exactly. It's more like `let buf = socket.read(16);`
>If you're not doing things better than threads then why don't you just use threads?
Because green threads are more efficient than the classical threads. You have less context switching, more control over concurrency (e.g. you can have application-level pseudo critical section and tools like `join!`/`select!`), and with io-uring you have a much smaller number of syscalls.
In other words, memory footprint would be similar to the classical threads, but runtime performance can be much higher.
>So you only allow join/select at the task level? Sounds awful!
What is the difference with join/select at the future level?
Yes, with the most straightforward implementation you have to allocate full stack for each sub-task (somewhat equivalent to boxing sub-futures). But it's theoretically possible to use the parent task stack for sub-task stacks with the aforementioned compiler improvements.
Another difference is that instead of just dropping the future state on the floor you have to explicitly send a cancellation signal (e.g. based on `IORING_OP_ASYNC_CANCEL`) and wait for the sub-task to finish. Performance-wise it should have minimal difference when compared against the hypothetical async Drop.
>Yes, exactly.
Ok, I have nothing more to add then.