Comment by BLKNSLVR

12 hours ago

Title of the article itself seems to have changed to:

70% of Japan smartphone games bypass in-app payments to avoid IT giants

I think it should be:

70% of Japan smartphone games bypass in-app payments to avoid unnecessarily additional costs to customers

Or more inflammatorily:

70% of Japan smartphone games bypass in-app payments to avoid unnecessarily parasitic middlemen

For parasitic games that certainly aren't just illegal casinos

  • The 30% cut hurts every developer, not just the minority building bad games that make the world worse.

    • Smartphone game stores aren't the only option for game developers. They could go with Nintendo eShop (30% platform fee), or Sony PSN store (30% platform fee), or Xbox store (30% platform fee). Hmm, maybe there's a trend here?

      More seriously, Android does allow sideloading and alternative game stores. There are also subscription services like Xbox game pass, Amazon Luna, and Apple Arcade, though I don't know their exact payment models. And PC gaming still exists - there are popular game stores like Steam that take a smaller cut.

      I think it's hard to make money on games on any platform, but Steam does seem to have a vibrant indie game scene.

I edited the title to make it more informative. The original was confusing because I thought it might be about Softbank or SNS (social media) firms like LINE.