← Back to context Comment by E-Reverance 13 hours ago Ex. of unvetted output : https://shaderacademy.com/challenge/ranked_1 8 comments E-Reverance Reply crashprone 1 hour ago Another example : https://shaderacademy.com/challenge/height_map_1 delusional 12 hours ago What am i looking at there? E-Reverance 11 hours ago The expected output to the quiz does not seem like something someone would intentionally choose Etherlord87 8 hours ago You didn't present some context on how you reached this content on the website. It looks as if it was an exercise to produce a shader detecting edges based on derivative functions or just sampling neighboring texture pixels. 4 replies →
delusional 12 hours ago What am i looking at there? E-Reverance 11 hours ago The expected output to the quiz does not seem like something someone would intentionally choose Etherlord87 8 hours ago You didn't present some context on how you reached this content on the website. It looks as if it was an exercise to produce a shader detecting edges based on derivative functions or just sampling neighboring texture pixels. 4 replies →
E-Reverance 11 hours ago The expected output to the quiz does not seem like something someone would intentionally choose Etherlord87 8 hours ago You didn't present some context on how you reached this content on the website. It looks as if it was an exercise to produce a shader detecting edges based on derivative functions or just sampling neighboring texture pixels. 4 replies →
Etherlord87 8 hours ago You didn't present some context on how you reached this content on the website. It looks as if it was an exercise to produce a shader detecting edges based on derivative functions or just sampling neighboring texture pixels. 4 replies →
Another example : https://shaderacademy.com/challenge/height_map_1
What am i looking at there?
The expected output to the quiz does not seem like something someone would intentionally choose
You didn't present some context on how you reached this content on the website. It looks as if it was an exercise to produce a shader detecting edges based on derivative functions or just sampling neighboring texture pixels.
4 replies →