Comment by raincole
6 months ago
Even simplest (in terms of graphics) 2D games like Balatro have custom shaders today. It's an extremely valuable, and commonly applied skill set among game devs.
> game engines... all the possible style choices
Nah. Nope. Never happens.
Game engines might have node-based shader editors, but they're roughly as low-level as GLSL.
Honestly I don't even know whether I'd call GLSL shaders "low-level." When I hear of low-level graphic code I'd imaging one's talking about managing pipeline state objects manually or something.
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