Comment by floam
1 day ago
Are you sure no antialiasing? No subpixel for sure.
I think I have some rusty memory of LD_PRELOAD my own .so with AA enabled (special patch? I don’t recall) with a game’s installer I shipped to get the statically linked GTK+1.2 Loki Games setup utility looking modern. That plus a QUITE SPIFFY looking splash bitmap slapped onto it would hopefully let the installation complete before anyone realized it was a creaky old thing.
Oh yes. I present you gtkaa:
https://web.archive.org/web/20231129124306/http://alx14.free...
…and recompile mozilla and nautilus and maybe all other stuff using gtk1…
As someone who used to build Mozilla suite back when their gtk2 support was experimental, I’d say this is too much faff.
GTK 1.x used GDK which was a thin veneer on top of Xlib, and I think it defaulted to use Xlib calls for text rendering.
If the X server supported antialiased text (and subpixel rendering) then GTK should have done too.
Do any X servers do? Antialiased text on X is generally done by rendering the glyphs client side.
They did with the XFT font server?
https://en.m.wikipedia.org/wiki/X_Font_Server
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