Comment by Waterluvian
2 days ago
It’s really nothing special. I don’t do this a lot.
Generally I have an idea I’ve written down some time ago, usually from a bad pun like Escape Goat (CEO wants to blame it all on you. Get out of the office without getting caught! Also you’re a goat) or Holmes on Homes Deck Building Deck Building Game (where you build a deck of tools and lumber and play hazards to be the first to build a deck). Then I come up with a list of card ideas. I iterate with GPT to make the card images. I prototype out the game. I put it all together and through that process figure out more cards and change things. A style starts to emerge so I replace some with new ones of that style.
I use GIMP to resize and crop and flip and whatnot. I usually ask GPT how to do these tasks as photoshop like apps always escape me.
The end result ends up online and I share them with friends for a laugh or two and usually move on.
You said you had a budget about 0 in your top post. Was that for the pre-AI era or does that apply to your new AI flow as well? If it's still about 0, I'm guessing you're using primarily AI to learn how to do stuff and not using it mostly to generate assets? Is that a correct assumption?
Edit: also, where can we play Escape Goat.
Hear. Where can we play escape goat?
Can you get consistency in the design? I know this was a problem 3 years ago…
Those games sell themselves on name alone, are they playable anywhere?