Comment by Klonoar
2 months ago
Your typical Rust project does not have over 1000 dependencies.
Zed is not a typical Rust project; it's a full fledged editor that includes a significant array of features and its own homegrown UI framework.
2 months ago
Your typical Rust project does not have over 1000 dependencies.
Zed is not a typical Rust project; it's a full fledged editor that includes a significant array of features and its own homegrown UI framework.
> Zed is not a typical Rust project; it's a full fledged editor
Funny that text editor is being presented here as some kind of behemoth, not representative of typical software written in Rust. I guess typical would be 1234th JSON serialization library.
What is a "typical Rust project", I wonder?
One famous example is ripgrep (https://github.com/BurntSushi/ripgrep). Its Cargo.lock (which contains all direct and indirect dependencies) lists 65 dependencies (it has 66 entries, but one of them is for itself).
Also, that lock file includes development dependencies and dependencies for opt-in features like PCRE2. A normal `cargo build` will use quite a bit fewer than 65 dependencies.
I would actually say ripgrep is not especially typical here. I put a lot of energy into keeping my dependency tree slim. Many Rust applications have hundreds of dependencies.
We aren't quite at thousands of dependencies yet though.
3 replies →
Not quite. He is a better developer than most who happen to minimize dependencies, but according to my experiences it is not as common as you would like to believe. Do I really need to make a list of all the Rust projects I have compiled that pulled in over 1000 dependencies? If I need to do it to convince you, I will do so, as my time allows.