Each planet has its own gimmick which throws a spanner into standard builds in its own unique way - one planet is essentially a farm where your factory is growing and processing fruits, which will rot and spoil if they aren't processed immediately -- so you need to design a factory which processes small packets at high speed without any buffering.
Be careful, some of these new planets can spoil the fun.
Oh? Tell me more.
Each planet has its own gimmick which throws a spanner into standard builds in its own unique way - one planet is essentially a farm where your factory is growing and processing fruits, which will rot and spoil if they aren't processed immediately -- so you need to design a factory which processes small packets at high speed without any buffering.