It’s not really a bug, it’s a side effect of the heavier blur resulting in more average colors for the backgrounds of UI controls, reducing contrast with the text and icons in the foreground. Instead of blurring whatever is behind the controls, they’d have to choose actual solid backgrounds for UI controls, but the whole Liquid Glass concept largely abandons that.
It's definitely a bug that high contrast no longer provides high contrast in the liquid glass setting. It doesn't matter if that is the logical outcome of a series of events and choices that were made to that point, it's a breaking change in behavior, therefore a bug.
Bugs aren't always NPEs. Business Logic bugs are still bugs.
Sounds like a bug. Probably worth reporting it to get it fixed. Historically, Apple’s accessibility features have been best in class.
It’s not really a bug, it’s a side effect of the heavier blur resulting in more average colors for the backgrounds of UI controls, reducing contrast with the text and icons in the foreground. Instead of blurring whatever is behind the controls, they’d have to choose actual solid backgrounds for UI controls, but the whole Liquid Glass concept largely abandons that.
It's definitely a bug that high contrast no longer provides high contrast in the liquid glass setting. It doesn't matter if that is the logical outcome of a series of events and choices that were made to that point, it's a breaking change in behavior, therefore a bug.
Bugs aren't always NPEs. Business Logic bugs are still bugs.
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