Comment by ThatPlayer

3 days ago

> Enabling raytracing in games tends to suck.

Because enabling raytracing means the game supports non-raytracing too. Which limits the game's design on how they can take advantage of raytracing being realtime.

The only exception to this I've seen The Finals: https://youtu.be/MxkRJ_7sg8Y . Made by ex-Battlefield devs, the dynamic environment from them 2 years ago is on a whole other level even compared to Battlefield 6.