Comment by array_key_first
3 days ago
I can see the difference in all of those. I can even see the difference between 120hz and 240hz, and now I play on 240hz.
Ray tracing looks almost indistinguishable from really good rasterized lighting in MOST conditions. In scenes with high amounts of gloss and reflections, it's a little more pronounced. A little.
From my perspective, you're getting, like, a 5% improvement in only one specific aspect of graphics in exchange for a 200% cost.
It's just not worth it.
Doesn't gel with my experience.
CP2077 rasterization vs ray tracing vs path tracing is like night and day. Rasterization looks "gamey". Path tracing makes it look pre-rendered. Huge difference.
CP2077 purposefully has as many glossy surfaces as humanly possible just for this affect. It somewhat makes sense with the context. Everything is chrome in the future, I guess.
As soon as you remove the ridiculous amounts of gloss, the difference is almost imperceptible.