Comment by skydhash

4 months ago

The issue is with cross platform package management without proper hooks for the platform themselves. That may be ok if the library is pure, but as soon as you have bindings to another ecosystem (C/C++ in most cases), then it should be user/configurable instead of the provider doing the configuration with post installs scripts and other hacky stuff.

If you look at most projects in the C world, they only provide the list of dependencies and some build config Makefile/Meson/Cmake/... But the latter is more of a sample and if your platform is not common or differs from the developer, you have the option to modify it (which is what most distros and port systems do).

But good luck doing that with the sprawling tree of modern packages managers. Where there's multiple copies of the same libraries inside the same project just because.