Comment by kuhsaft

1 month ago

> Xbox games are cracked all over the place. You're referring to jailbreaks. The incentive to jailbreak an Xbox is pretty low because if you did it, it would be basically a PC and anyone who wants "basically a PC" would just get a PC.

Those are the PC versions of the games. There is an incentive to jailbreak Xbox consoles as evident by the Xbox 360 jailbreak. You can download and play any Xbox 360 game for free.

The incentive is games for free and the ability to cheat. The incentive is more on the later now that console exclusives are less of a thing.

There’s an economic push to get the console model of digital distribution to personal computers which (un)fortunately goes hand in hand with trusted computing.

> Those are the PC versions of the games.

They're not. People crack the console-exclusive versions of a game and then play them on a PC.

> There is an incentive to jailbreak Xbox consoles as evident by the Xbox 360 jailbreak.

The current Xbox shipped less than a third as many units as the 360. Of the top 10 highest selling consoles ever, the three newest are 8, 12 and 19 years old. Consoles are kind of dying in general and Xbox is dying the most. Why is no one jailbreaking this thing that only 1% of people have?

> The incentive is games for free and the ability to cheat. The incentive is more on the later now that console exclusives are less of a thing.

Pirates are humans and humans are lazy so when it's easier to get the same game for free and run it on their PC they do that. And people cheat with custom controllers etc.

> There’s an economic push to get the console model of digital distribution to personal computers which (un)fortunately goes hand in hand with trusted computing.

The only thing that's happening is that Microsoft is hoping to get the same 30% of the game developer's money that Apple does. The question is whether the world is going to destroy them faster than they can destroy the world.

Windows market share keeps going down, and that was before Microsoft just caused there to be about a billion fairly recent PCs that can run Linux but not any supported version of Windows.

The subset of the market which is most likely to stick with them for a while is the same subset they can't do that to, i.e. the corporate market, because they're the ones who use Windows because they need to run their unsigned legacy line of business software. The home users are already sick of dark patterns and ads in the start menu and are starting to notice that Steam runs on Linux.

  • > People crack the console-exclusive versions of a game and then play them on a PC.

    Can you provide an example of a current Xbox One or PS5 exclusive that is available on PC? Why isn't Death Stranding 2, Ghost of Yotei, or Halo 5 available on PC?

    > Pirates are humans and humans are lazy so when it's easier to get the same game for free and run it on their PC they do that.

    So should we make it easier or harder to get games for free?

    > The home users are already sick of dark patterns and ads in the start menu and are starting to notice that Steam runs on Linux.

    And game studios/publishers will start to demand trusted computing for Steam on Linux. There's a reason why the majority of the top 10 games on Steam by player-base are not playable on Linux.

    It's the same reason there's a Netflix app for Chrome OS, but not some random Linux distro. And why the Netflix app doesn't work in an Android Emulator.

    • > Can you provide an example of a current Xbox One or PS5 exclusive that is available on PC?

      https://x.com/XWineOne/status/1884670205701374063

      People make translation layers for the console APIs and then you can play whatever game as long as they've implemented the APIs it uses. It's certainly not because they can't get a copy of the game out of the console.

      And then how long it takes depends on demand. If you needed to implement this to run half of all games, it happens fast. If it's for an unpopular console with few exclusives, it still happens, but takes longer.

      > So should we make it easier or harder to get games for free?

      The real question is, should you willingly enable the likes of Microsoft to insert themselves between you and your customers? Requiring one pirate to do a little extra work isn't worth losing 30% of your income.

      > And game studios/publishers will start to demand trusted computing for Steam on Linux.

      Which would be useless the same as it is on Windows.

      > It's the same reason there's a Netflix app for Chrome OS, but not some random Linux distro. And why the Netflix app doesn't work in an Android Emulator.

      Netflix works fine on Linux. It runs in a browser and uses some DRM nonsense that doesn't work any better than it does anywhere else but satisfies Netflix's contractual requirements to use some DRM nonsense. It would also work fine if they would stop requesting that because finding someone to supply you with snake oil when you demand it doesn't mean that snake oil actually works.

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