Comment by fngjdflmdflg

2 days ago

I don't think this is true. Many video game companies pay for DRM protection only for the first few months to a year, then remove it after most of the sales are generated. And before the current mostly uncrackable DRMs came out (denuvo) they would still use DRM that they knew would be cracked eventually as long as it wouldn't be cracked in the first few months. They are not simply blindly acting out of fear, they are estimating the actual cost of piracy. In fact someone recently did an analysis of this and came that conclusion.[0] The companies likely have much better data than this external researcher.

>"Piracy is almost always a service problem and not a pricing problem."

It is true that how good the service is is an important factor and can be more important than lets say a $10 difference in price. I think that is what is meant by this quote. However if piracy was easy and legal much fewer people pay for it. Assuming that "piracy is a service problem not a pricing problem" if anything would prove that there are a significant number of people who pay for something if it is easier than pirating. Usually people that claim that anti-piracy measures have no effect say something like "people that can afford to pay for a given media will always pay for it, and people that cannot will always not" or "people who are going to pirate something will never pay for it even if it becomes impossible to pirate." But if pricing is not actually the main issue at hand here then this not correct.

>"Game of Thrones being the most pirated show in the world? That's better than an Emmy."

This doesn't say anything about income generated. He's basically remarking about how successful the show was.

>Radiohead

This is a special case where consumers have a special attachment to the producers of their entertainment and buy their products specifically to support them. You can see a similar idea with YouTubers that sell everyday items (eg. coffee) with their name on it and people buy it mainly to support them, and this is even how the sales pitch is phrased. So if you are (at least partially) selling the ability to support the creator, then it is impossible to pirate that, as piracy (obviously) does not support the creator.

>act out of fear of losing control

Even after now 20 years of digital media existing?

[0] https://www.sciencedirect.com/science/article/abs/pii/S18759...