Comment by AmbroseBierce
8 hours ago
Or they can do like Call of duty, that just makes skins "heavily inspired" by other franchises they don't own, the week Borderlands 4 came out they put a few cell shaded skins that heavily resembles the look of that game's characters, there is one that skin that is pretty much like reptile from mortal Kombat called "vibrant serpent", they got a bit of heat in May of this year for releasing a skin that looked too much like one from another game called High On Life, and the list goes on. It reminds me a lot of the disguises they sell on Spirit Halloween during every October.
And yes I know they do legal and agreed partnerships like with the Predator franchise, or the Beavis and Butt-Head franchise (yes they exist in CoD now...), and those only count for a tiny number of the premium skins.
The Call of Duty series makes me so sad. I remember when cod 4 came out it felt like a genuinely groundbreaking and innovative thing and I was so pumped to see what IW did next. And then Activision took all of that talent that was genuinely exploring new ground in game development and stuck them in the yearly rerelease of the same damn game mill until everyone got burnt out and left.
I thought they were on biyearly swapping with treyarch?
Cod4 in some ways was the beginning of the end for a lot that we took for granted in gaming up to that point. I remember when it released and a couple of us went to my friends house to play it. Boy were we in for a shock when there was no coop multiplayer like halo 3.
If MW didn't have co-op multiplayer on console than that's another example of the Mandela effect.
For the record, Arc Raiders (just released) makes me feel like I'm back playing MW2 in the golden days. Just in the sense of playing an awesome game and riding the wave of popularity with everyone else.
I've been trying to find time here and there to get the tumbleweeds out of my gaming pc just so I can try that game. Reviews and streams for it remind me a bit of the Dark Zone experience when the first Division game came out.
Thanks, I'd heard whispers but hadn't jumped in yet. I will need to check this out.
(platinum rating on protondb too woohoo)
Unfortunately games playerbases don't stick around long enough anymore for grinding hard enough to be worth it.
1 reply →
Not me, the mix of parkour with multiplayer shooting with beautiful highly detailed maps it's something I like a lot, nothing even compares in that regard, I know the game is a shameless skin store but I do appreciate the former, although I also hate how small a lot of maps are, glances at Nuketown
They stole all the parkour stuff from Titanfall, which was made by the original IW founders when they left and founded Respawn ;)
(I use "stole" in a non derogatory way here - 90% of good game design is cribbing together stuff that worked elsewhere in a slightly new form)
1 reply →
I hate how parkour infested the fps genre. There's this whole meta now that I don't care about at all yet one has to learn if you don't want to go 3 and 12 and its in most games now.
1 reply →