Comment by hinkley

3 months ago

> Additionally, to not disable batching it was important that all drawSprite calls be placed together in the draw loop before rendering text with drawText calls.

Sounds like reflow problems. And like OP is slowly discovering the 200% Problem.

What is the 200% problem?

  • When the abstraction fails you need to know all the implementation details of the thing being abstracted as well as the abstraction. 100 + 100 = 200. Often it’s easier and more productive overall to just learn the thing. It’s a false economy thinking you won’t need to.