Comment by bottlepalm
3 months ago
OLEDs have problems in VR with glare, persistence, refresh rate, power usage, heat, etc.. the LCDs in the Frame can hit 144 hertz - that's what you really want for VR gaming.
3 months ago
OLEDs have problems in VR with glare, persistence, refresh rate, power usage, heat, etc.. the LCDs in the Frame can hit 144 hertz - that's what you really want for VR gaming.
Can the miniature OLEDs not go to 144Hz yet? Or is it because of power/heat density?
Apparently there's something to do with phosphor afterglow in OLEDs, the persistence after a pixel was turned off? No one seem to talk about it in the public but it seems to be a known issue among VR device designers.