Comment by aa-jv
3 months ago
Does anyone know if the foveated rendering feature of the Steam Frame depends on eye-tracking? Is it tracking the iris to determine the center of foveation, or is there some other trick to doing this?
3 months ago
Does anyone know if the foveated rendering feature of the Steam Frame depends on eye-tracking? Is it tracking the iris to determine the center of foveation, or is there some other trick to doing this?
Needs eye tracking and it's foveated streaming not rendering.