Comment by zeta0134
17 hours ago
Rebecca was well known in emulation circles for her high quality work on various games of the era, often pushing the hardware in unusual ways. This article is one of my favorites, detailing the wacky tricks she used to get Another World's 3D rendering system running acceptably on a Super Nintendo
https://fabiensanglard.net/another_world_polygons_SNES/
Rest in piece, you absolute legend.
She also somehow pulled off the port of Doom to the hopelessly underpowered hardware of the 3DO in just a few weeks, after others had tried and failed for much longer than that. The final release had a reduced viewport and a bad framerate, but the background music was great (recorded with a band and stored as audio tracks on the game CD).
https://github.com/Olde-Skuul/doom3do
Also, 62 years is much too young! And one month from diagnosis (because of being short of breath) to dying is really rough - although there's a lot of progress on cancer treatment, some forms have symptoms at such a late stage that they're unfortunately still a death sentence...
Gonna link SSFF's enjoyable telling of the 3DO port story: https://www.youtube.com/watch?v=yxF1_wg2d_Q
I will never get over the company CEO sending here PNGs of new weapon models and saying, essentially, "Yeah so you can just copy & paste these into the game, right?"
Today I learned...
"Super Fami-Com ("FAMIly COMputer")"
Doh!
It was a sequel to the Famicom.