Comment by PeterHolzwarth

4 hours ago

Is this the sign that Fabian is beginning his look and research at Quake (ie, in slow preparation for another Game Engine Black Book)?

I feel he's stepping his way to that, but Quake is an entire other world of complexity from DooM (which is simple enough that a 400+ page book can "explain" it and the OS and the computers it ran on).

  • Andre Lamothe's "Tricks of the 3d Game Programming Gurus: Advanced 3d Graphics and Rasterization" is a great book for anyone interested in graphics programming from those days.