Comment by dwroberts
2 days ago
> like localization
I think you’re making a big mistake with this one. Assuming it’s being used for anything other than eg placeholder before real translation/localization.
Even decent professionally translated games get this stuff wrong sometimes and irritate their audiences, I can’t imagine how badly AI will bungle it
I think in this case the choice is between AI localization and no localization at all. If that is the case, I actually think that users will appreciate localization with minor issues over doing things in English.
Anecdotally, I have found AI translation to be perfectly acceptable for the languages that I do know, on par with a human translation service, at least. This may be different in a game with e.g. fantasy vocabulary that is made up.
As a non-English native-speaker, I strongly prefer no localization to bad localization.