Comment by nottorp

1 day ago

But world building and graphic assets are repetitive, time-consuming work.

The industry tries to use generative tools for assets since forever. Textures, terrain, foliage and eventually even parametric human models. I don’t see transformers much different.

  • Oh I do. Because with a tree generation library the trees do look random (they are because the algorithm has a random component).

    "AI" assets all look the same.

    • This observation seems innately vulnerable to sampling error and confirmation bias. "Good" generative AI almost by definition is difficult to notice.

      2 replies →

  • The stochastic nature, minimal amount of care required to get something going, and the inefficiency, just to name a few.