← Back to context

Comment by vrighter

1 day ago

only really faster and better if you don't use them for gaming, unfortunately. Upscaling and frame generation is not a better GPU, it's one with a band-aid applied to hide the fact that it actually did not get much faster.

RTX doesn't count to me either, because that's some bullcrap pushed by gpu manufacturers that requires the aformentioned upscaling and frame generation techniques to fake actually being anywhere close to what gpu manufacturers want gamers to believe.

> only really faster and better if you don't use them for gaming, unfortunately. Upscaling and frame generation is not a better GPU, it's one with a band-aid applied to hide the fact that it actually did not get much faster.

The generations gains haven’t been as great as past generations, but it’s getting silly to claim that GPUs aren’t getting faster for gaming.

Intentionally ignoring frame generation and DLSS up scaling also feels petty. Using those features to get 150-200fps at 4K is actually a very amazing experience, even if the purists turn their noses up at it.

The used GPU market is relatively good at calibrating for relative gaming performance. If new GPUs weren’t actually faster then old GPUs wouldn’t be depreciating much. Yet you can pick up 3000 series GPUs very cheaply right now (except maybe the 3090 which is prized for its large VRAM, though still cheap). Even 4000 series are getting cheap.

  • "Guessing what a pixel's color might be were one to actually do the work and render it" is not the same as actually rendering it. No, upscaling doesn't count.

    Doing it for a whole screenful of pixels, for the majority of frames (with multi-frame generation) is even less of it.

    • Gamers don't buy GPUs to do rendering, they buy them to play games and make them look good; rendering is just an instrumental proxy to the actual goal of making their games look good. If RTX and DLSS are accomplishing that, who cares how it is done?

I dunno, the kiddo went from a 1650 Super to a 3060 and it's a lot nicer looking, I don't think frame gen and what not is enabled. Sure, that's up a notch on the SKU list and tons more VRAM. The 1650 Super was working with most of the games he tried, but Marvel Rivals was terrible (haven't seen him play it with the new card though)

It does help that he has a small screen and regular DPI. Seems like everyone wants to run with 4x the pixels in the same space, which needs about 4x the GPU.