Comment by fooker
16 hours ago
If it turns out to be useful, Nvidia can't just tweak a parameter in their verilog and declare victory?
If not, what's fundamentally difficult about doing 32 vs 256 here?
16 hours ago
If it turns out to be useful, Nvidia can't just tweak a parameter in their verilog and declare victory?
If not, what's fundamentally difficult about doing 32 vs 256 here?
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