Comment by fooker
1 day ago
If it turns out to be useful, Nvidia can't just tweak a parameter in their verilog and declare victory?
If not, what's fundamentally difficult about doing 32 vs 256 here?
1 day ago
If it turns out to be useful, Nvidia can't just tweak a parameter in their verilog and declare victory?
If not, what's fundamentally difficult about doing 32 vs 256 here?
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