Comment by Razengan

1 month ago

> I know that I am unable to single-handedly compete with Godot

You could package your language as a GDExtension for Godot.

I'm planning my fantasy language from the top-down, syntax first: how it would look like to users/developers to use it, then think about how to implement that language if ever :')

Right now I'm just fiddling with a extension for VSCode/ium to syntax highlight the hypothetical language, then I'll put it up on a brainstorming repository on GitHub.

Yep, it's definitely a possibility down the line.

Maybe a 7-day gamejam is a great way to explore your ideas!