Comment by Razengan
1 month ago
> I know that I am unable to single-handedly compete with Godot
You could package your language as a GDExtension for Godot.
I'm planning my fantasy language from the top-down, syntax first: how it would look like to users/developers to use it, then think about how to implement that language if ever :')
Right now I'm just fiddling with a extension for VSCode/ium to syntax highlight the hypothetical language, then I'll put it up on a brainstorming repository on GitHub.
Yep, it's definitely a possibility down the line.
Maybe a 7-day gamejam is a great way to explore your ideas!