Comment by mhast
2 days ago
It is typically neither free nor open to develop on consoles. As in, you pay to access developer tools.
iOS and Android less so (even if there is a one time charge for Android and a yearly charge on Apple). OTOH I have not heard of them usually reaching out to more than a handful of devs for promotion purposes.
You pay, but you get actual support from console makers. They kind of need to given how closed off it is otherwise. The competition also means larger profile studios (indie and AAA) will usually get some good deals to work with.
The one time model from Apple/Android really is just a tax that gets you nothing but access in comparison. It's a full advert model where the biggest players throw millions at Apple/Android for visibility.
Valve's somewhere in the middle of the two. No "p2w" adverts but it's not doing too much to draw devs (except reducing the tax for AAA devs). It doesn't need to. A lot of its community models are "we're having a party, you bring the food and drinks".