Comment by Telaneo

1 day ago

I fail to see why? It was pretty short sighted of developers to build Linux verions of their games back when they did, since most either perform poorly today, or just crash on more modern versions. I don't expect those games to get fixed any time soon. Far from it, I expect Linux versions to degrade as more and more of their dependencies change and Linux changes over time. I don't expect the situation to be different for native Linux ges made today.

Wine meanwhile works perfectly with 80+% of games, and those 20% that don't are all newer stuff or stuff that's never going to get a Linux version short of the Linux desktop actually getting of the ground.

Because it relies on Microsoft's good will.

  • Care to elaborate? Can Microsoft flip a switch tomorrow and make Wine or Proton non-viable or illegal? I can't see how that would happen.

    • They control the technologies, their direction, how a future DirectX 13 or Windows 12 might look like, and have all the legal system on their side.

      Also Microsoft Games Studios owns enough studios to make an impact.

      Also Proton means zero game studios have to care Steam OS exists, they target Windows, use Visual Studio, and Valve is the one that has to make the needful if they care.

      The same studios might even be using game engines that support GNU/Linux, yet letting Valve do the work is much more appealing.

      2 replies →

    • No, they cannot. It would require a huge DirectX API overhaul that would not propagate to hundreds of thousands of games that Proton supports.

      4 replies →