It showed up very quickly on my desktop rig.
Linux, Firefox, with a CPU that's over a decade old, a GPU of about half that age, and the cheapest Internet that Spectrum will sell me.
Just a second or three of a weird luminescent throbber, and then "Click here to start". No inexplicable lags at all -- it was all very smooth.
Works fine in Chrome on both my W11 and MacOS 15.7.2 machines.
google on linux does not support webgpu. (its hidden behind some flags) https://github.com/gpuweb/gpuweb/wiki/Implementation-Status
That linked page says webgpu is behind a flag in Firefox for Android but the website worked for me.
FF on linux worked great.
On Edge, my tab did freeze for a few seconds then the spinner resumed its spinning and the 3D scene displayed.
Worked for me on Windows with Version 142.0.7444.177 (Official Build) (64-bit)
It was very laggy for me in Firefox on Windows, but played smoothly in Chrome.
I had to load the site a second time in Firefox to get it working. So, try again?
Worked very well for me on iPad Pro and Safari. Only took a few secs to load.
Just be patient. It took a while to load up in Chrome on my MBP.
People are discovering what it is to download an app (:
Or they're discovering the limitations of Chrome.
It showed up very quickly on my desktop rig. Linux, Firefox, with a CPU that's over a decade old, a GPU of about half that age, and the cheapest Internet that Spectrum will sell me.
Just a second or three of a weird luminescent throbber, and then "Click here to start". No inexplicable lags at all -- it was all very smooth.
Same for me. Worked smoothly in Firefox (MacOS Desktop)
Worked fine on Chrome on Linux (Fedora)
Works fine on Chrome using Fedora 43.