It showed up very quickly on my desktop rig.
Linux, Firefox, with a CPU that's over a decade old, a GPU of about half that age, and the cheapest Internet that Spectrum will sell me.
Just a second or three of a weird luminescent throbber, and then "Click here to start". No inexplicable lags at all -- it was all very smooth.
Works fine in Chrome on both my W11 and MacOS 15.7.2 machines.
google on linux does not support webgpu. (its hidden behind some flags) https://github.com/gpuweb/gpuweb/wiki/Implementation-Status
That linked page says webgpu is behind a flag in Firefox for Android but the website worked for me.
It was very laggy for me in Firefox on Windows, but played smoothly in Chrome.
FF on linux worked great.
On Edge, my tab did freeze for a few seconds then the spinner resumed its spinning and the 3D scene displayed.
Worked for me on Windows with Version 142.0.7444.177 (Official Build) (64-bit)
I had to load the site a second time in Firefox to get it working. So, try again?
Worked very well for me on iPad Pro and Safari. Only took a few secs to load.
Just be patient. It took a while to load up in Chrome on my MBP.
People are discovering what it is to download an app (:
Or they're discovering the limitations of Chrome.
It showed up very quickly on my desktop rig. Linux, Firefox, with a CPU that's over a decade old, a GPU of about half that age, and the cheapest Internet that Spectrum will sell me.
Just a second or three of a weird luminescent throbber, and then "Click here to start". No inexplicable lags at all -- it was all very smooth.
Same for me. Worked smoothly in Firefox (MacOS Desktop)
Worked fine on Chrome on Linux (Fedora)
Works fine on Chrome using Fedora 43.