Comment by makeitdouble

1 day ago

Yes.

The whole point is to convey details of an area you never lived in, of an actual place you never visited.

I'd make the same argument for Half-Life Alyx or BioHazard, the visceral reaction you get from a highly detailed and textured world works at a different level than just "knowing" what you have in front of your eyes.

Your brain is not filling the gaps, it is taking in the art of the creator.

Eh, eye of the beholder. It's made all the funnier that Ghosts of Tsushima has a Kurosawa Mode that converts all that detail into monochrome.

RE 7 Biohazard was made for the PS4! And its VR version and Half-Life Alyx probably do require higher graphical fidelity, as VR games are not exactly the same thing as regular video games.

  • > VR games are not exactly the same thing as regular video games.

    That might be the fundamental divide, for that category of games I'm more on the VR camp and will settle for 2D only for convenience or availability.

    I see it with different expectations than games like Persona or Zelda (or GTA?) which could compete solely on the mechanics and a lot more, and I get the feeling you're comparing it more to these genres?

    Biohazard on PS4 was very meh to me, at that level I feel it could get down to Switch graphics to prioritize better game mechanics and more freedom of play. I never loved the clunkiness, as an action games it's pretty frustrating, and the VR game is even worse in gameplay quality. The immersiveness in VR is the only redeeming quality IMHO.