Comment by SecretDreams

1 day ago

> you’re leasing them

For the duration of your life, to be fair.

No, for the duration of whenever Steam decides to say "fuck you".

  • Which is basically never. They have no incentive to do that except for extreme circumstances, and they have all the leverage in the world over game publishers.

    Delisted games tend to stay in your library for redownload.

    I never understood the cynicism for digital media, it’s been multiple decades now and the model clearly works.

    Obviously I prefer zero DRM but it’s also not a hard line requirement for me personally.

    • All of this is based on the assumption that the way it was done is the way it will be done.

      Who will own and run Steam 30 years from now? Gabe Newell will be long-gone, his nepobaby next-CEO will be closing in on retirement if they don't check-out early to enjoy their vast wealth like Gabe has done.

      What does Steam look like 60 years from now? Adults using it today are mostly dead and all of their licenses revoked forever, the games removed from circulation gone forever because nobody can ever have a license to use them again. They might be onto their 4th, 5th or 6th CEO by then, half a century removed from Gabe and any expectations we have around the ways he did things.

      There's a lot of room for improvement securing some sort of legacy for Steam.

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    • Ever bought anything from MSN Music? Yahoo Music? Desura? Microsoft eBook Store? Walmart MP3s? Anything using Adobe Content Server? MusicNet? CinemaNow? UltraViolet?

      It is laughable to think that digital media "clearly works". Companies shut down and stores shutter all the time. In most cases there is no recourse for customers, because – surprise – you didn't actually own the rights to what you bought, just a revocable license. You have to be pretty young and/or naive to think that this can't eventually happen to Steam as well.

      And even if you fully trust Steam to stick around and keep its word, digital licensing means you can still get screwed. For example - if the publisher's license to in-game music expires, the game will automatically be updated to remove all the tracks (e.g. GTA Vice City and San Andreas). For larger issues and conflicts the game might be removed entirely (e.g. Spec Ops: The Line). Or the publisher might decide to just switch off the DRM servers, even for single player games (e.g. The Crew). Outside of gaming there are countless examples of publishers "upgrading" music tracks you own to different versions or censoring/altering content of books you own.

      The only recourse to all this is to buy and store DRM-free versions of your media.

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    • They can't control the licenses rights for some assets like music that can expire and become undistributable. You may not know it until you install them on a new computer n years from now.

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    • There have been several earlier generation game consoles that have had their online stores closed already.

    • Physical media rots too. I don't watch my DVD collection anymore because I don't have access to a working DVD player, but I've read that a lot of those discs don't play anymore because the publishers cheaped out on materials when they minted the discs.

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  • Which is the same as what can happen to GOG if you don't have the files backed up. And if you do happen to have them backed up, is there such a large difference between having the installer vs the full game installation stored?

    • Yes there is a difference. Steam sells you a license that can be revoked at any time. The games have DRM, and rely on cloud servers to authenticate you. If you turn your internet off they will all stop working after a certain period, even if fully downloaded. And if Steam or the DRM owner goes out of business you will end up with nothing.

      If you buy and download something from GOG, it is yours. You can still play it in the next millenium as long as you have suitable hardware or an emulator.

      8 replies →

For the duration of gaben’s life, to be fair. Beyond that there be dragons.