Comment by thesuitonym
11 hours ago
It sounds like you want to play EVE Online, but as a guy with a sword rather than a guy in a spaceship. There is a story, but it doesn't really matter and there's no direct way to interact with it. Systems are given safety ranking from 0.0 to 1.0, depending on how fast the NPCs show up and destroy your ship. Even in 1.0 space you're not really "safe" from someone deciding they just want to blow you to smithereens.
Not quite. I want a story. I want that story to unfold as I play in an organic way.
I played Eve a lot when it first came out up until about 2010 or so. The Alliance politics isn’t my cup of tea. The sandbox is great though. It’s just sad that gamers no longer see that and only want quests or missions or some direction on what to do next.
I’m hoping that with LLMs and AI, we’ll break free of this “waiting to be instructed” mentality of the youth and we can make games that are more diverse and open. Rock Star Games does some wonderful little scripted events and things in their games, they know how, but they still force you down this linear story arch. RDR2 was as close to the kind of game I’m talking about except for that fact. The fact that each “chapter” was a linear progression across the open world map.
I'm not sure how LLMs or AI could solve that. If anything it would make the problem worse, because kids will be more used to getting instantly generated plots.
Either way, if it does come to pass, I hope it doesn't become the norm. I am not interested in playing a game nobody was interested in making.