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Comment by thechao

4 hours ago

My dad grew up in the 50s & 60s. During COVID he purchased my daughters' the, I quote, "shittiest briefcase record players" he could find. Both girls listen to their music on their devices, but also buy vinyl. The other day, my eldest came down from her room complaining that her vinyl "sounded awful". I told her to bring it up with their Grampy. His response: "you can't appreciate good playback until you've heard awful playback on shitty record players like I had to.". My eldest is now plotting a complete hifi system, and is learning all about how to transfer "vinyl" to "digital" without losing the parts of the vinyl she likes.

This was a 5 year play by my dad. Shout out.

>"you can't appreciate good playback until you've heard awful playback on shitty record players like I had to.". My eldest is now plotting a complete hifi system

This has strong energy of "Teach your kids how to play Magic, they won't have money for drugs."

480i content, CRTs, analog signal chains, non-digital transports, film grain, et. al., provide opportunity for our imagination to step in and produce a better interpolation than the ground truth might otherwise provide.

  • Music doesn't need so much support from imagination. You could argue that 24 fps film is a good thing (I disagree), because special effects are expensive and the bad motion quality obscures the flaws, but the same doesn't apply with music. Every major city has an orchestra full of skilled musicians and a concert hall with good acoustics. Just record it as it sounds in the room and put it on CD. You can apply the same philosophy to popular music genres too. CD quality is good enough for this to work. The only imagination needed is to pretend that stereo audio is the full surround sound experience, and that's not difficult when you're sitting in the right position.

I was going to ask, when are the youngsters going to discover CDs? Much less prone to degradation to vinyl, lossless ripping, superior quality.

  • If it is to happen, CDs and CD packaging would need a rebranding. Part of vinyl popularity is the large sleeve surface that provides a large canvas for a piece of art. Another part is that you get a physically large analogue object that, while previously would be cumbersome, has become interesting in a heavily digital age.

  • Introspect my favorite music media was cassette tape. I found them more robust and repairable then CDs.

    • Huh? IME cassette tapes often begin to stretch after fewer than a hundred plays, which permanently ruins them.

  • They don't, because just about anything available is better than CDs. Vinyl craze is actually not about "warmth", just genuinely more data.

    • The only additional data that (some) vinyl has over CDs is inaudible ultrasound. Ultrasound is intentionally omitted from CDs because they're intended for humans to listen to. In all audible aspects a correctly mastered CD release is closer to the original sound than any vinyl. And if you really want ultrasound (perhaps your dog enjoys it), you can get digital releases at higher sample rates.

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This! If you just care sound quality it becomes "product", no more an experience where you feel it. You tell me your story with your dad, all started by he buying his children "shittiest briefcase record players". An elderly woman gifted me a Brockhaus encyclopedia, making me see the stark contrast between Google's billion-dollar presence and the noiseless authority of the printed word.

“There should be a science of discontent. People need hard times and oppression to develop psychic muscles.”

Sometimes I wonder how much INTENTIONAL engineering people's discontent for good or ill happens across the spectrum of human activity. One thing is for sure, people don't talk about it much.

I can think of many examples.

  • Nobody would work if housing and food were super cheap, for instance.

    • Saving the economy by turning water into a luxury item. The op-eds basically write themselves.

    • There are overwhelming examples of people who continue to work when all of their basic needs are met. Some work because they love to, some work because they have to; we, collectively, should be trying as hard as possible to make work optional (automation, etc), because the point of life is to live, not to work. Some combination of Abundance [1], Solarpunk [2], etc. The entire planet will eventually be in population decline [3] (with most of the world already below fertility replacement rate), so optimizing for endless growth is unnecessary. So keep spinning up flywheels towards these ends if we want to optimize for the human experience, art, creativity, and innovation (to distribute opportunity to parity with talent).

      [1] https://en.wikipedia.org/wiki/Abundance_(Klein_and_Thompson_...

      [2] https://www.theguardian.com/environment/2025/nov/12/supply-b...

      [3] https://www.sas.upenn.edu/~jesusfv/Slides_London.pdf

      (think in systems)

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    • There’s an equilibrium. If no one worked, housing and food would not be super cheap.

    • Or people would do things they were genuinely interested in rather than from desperation

    • If people were broadly socialized for collaboration and collective good, people could and would achieve as much with many fewer hours of work, and with the many more hours available for personal creative pursuit and play. There is no innate human nature that prevents this, only a prevailing social order which reinforces individualism and competition at the expense of the many.