Comment by micimize

19 hours ago

The title is all bluster. Nothing wrong with going off to play in your own corner but I don't think it does this movement any good to play-act at some grand conflict.

Personally, I believe it would be better if we had more technological self-direction and sovereignty, but this kind of essay, which downplays and denigrates the progress and value of our modern systems, is a perspective from which the insights necessary for such a transformation cannot possibly take root.

When asking such questions seriously, we must look at youtube, not twitter. Mountains of innovations in media publishing, delivery, curation, navigation, supplementation via auto-generated captions and dubbing, all accreted over 20 years, enabling a density and breadth of open-ended human communication that is to me truly staggering.

I'm not saying we should view centralized control over human comms infra as positive, or that we'll be "stuck" with it (I don't think we will be), just that we need to appreciate the nature and scale of the "internet" properly if we're to stand a chance of seeing some way through to a future of decentralized information technology

Agree with a lot that you’re saying here but with a rather large asterisk (*). I think that ecosystems like YT are useless to the wider web and collective tech stack unless those innovations become open (which Alphabet has a vested interest in preventing).

If YT shut down tomorrow morning, we’d see in a heartbeat why considering them a net benefit in their current form is folly. It is inherently transitory if one group controls it.

The OP article is correct about the problem, but is proposing throwing mugs of coffee on a forest fire.

  • This conversation on YT reminds me intimately of all the competition Twitch got over time. By all accounts, Mixer was more technologically advanced than Twitch is right now, and Mixer died 5 years ago.

    Even Valve of all people made a streaming apparatus that was more advanced than Twitch's which had then innovative features such letting you rewind with visible categories and automated replays of moments of heightened chat activity, and even synchronized metadata such as in-game stats - and they did it as a side thing for CSGO and Dota 2. That got reworked in the streaming framework Steam has now which is only really used by Remote play and annoying publisher streams above games, so basically nothing came of it.

    That's how it always goes. Twitch lags and adds useless fake engagement fluff like bits and thrives, while competitors try their damnest and neither find any success nor do they have a positive impact anywhere. The one sitting at the throne gets to pick what tech stack improvements are done, and if they don't feel like it, well, though luck, rough love.

    • The one sitting at the throne is the one with the content, not the one with the tech. People don’t care about frivolous features. There are like 20 different streaming services, I’m sure some have better tech than others but ultimately people are only paying attention to what shows they have

  • Mmm yeah I think I know what you mean. IDK if "If they stopped existing, we'd realize we shouldn't have relied on their existence" is plausible, but we have plenty of bitter lessons in centralized comms being acquired and reworked towards... particular ends, and will see more.

    Also the collective capability of our IT is inhibited in some ways by the silo-ing of particular content and domain knowledge+tech, no question

The thing that I got stuck on most in 2025 is how often we complain about these centralized behemoths but only rarely distill them to the actual value they provide. Its only if you go through the exercise of understanding why people use them, and what it would take to replicate them, that you can understand what it would actually take to improve them. For example, the fundamental feature of facebook is the network. And layered on, the ability to publish short-stories on the internet and have some control over who gets to read it. The technological part is hard but possible, and the network part well - think about how they did it originally. They physically targeted small social groups and systematically built it over time. It was a big deal when Facebook was open to my university, everyone got on about the same time, and so instantly you were all connecting with each other.

I believe we can build something better. But I'm also now equally convinced that it's possible the next step isn't technological at all, but social. Regulation, breaking up the monopolies, whatever. We treat roads and all manner of other infrastructure as government provided; maybe a social platform is part of it. We always lean these thoughts dystopian, but also which of us technologically inclined readers and creators is spending as much time on policy documents, lobbying, etc, as we are schlepping code around hoping it will be a factor in this process. This is only a half thought but, at least these days I'm thinking more about not only is it time to build, but perhaps its time to be building non-code related things, to achieve what we previously thought were purely technological outcomes.

Appreciate the nature and scale of the internet... and also how it's changing though, yeah?

While I agree with much of the article's thesis, it sadly appears to ignore the current impact of LLMs ...

> it’s never been easier to read new ideas, experiment with ideas, and build upon & grow those ideas with other strong thinkers on the web, owning that content all along.

But, "ownership" ? Today if you publish a blog, you don't really own the content at all. An LLM will come scrape the site and regenerate a copyright-free version to the majority of eyeballs who might otherwise land on your page. Without major changes to Fair Use, posting a blog is (now more than ever) a release of your rights to your content.

I believe a missing component here might be DRM for common bloggers. Most of the model of the "old" web envisions a system that is moving copies of content-- typically verbatim copies-- from machine to machine. But in the era of generative AI, there's the chance that the majority of content that reaches the reader is never a verbatim copy of the original.