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Comment by DrewADesign

5 days ago

You’re either arguing about semantics or missed the point they were trying to make. If it doesn’t have to be publicly reachable, why should it be publicly addressable in the first place? I can’t think of any common requirement that will be afforded to users having devices that will never need to be publicly reachable be publicly addressable. Considering most peoples use cases solely involve home networks of devices that they definitely do not want to be publicly reachable, why is needing to explicitly disallow that better for them?

In non-abstract terms, I just don’t see how that works better.

> I can’t think of any common requirement that will be afforded to users having devices that will never need to be publicly reachable be publicly addressable.

Because you do not know ahead of time which devices may have such a need, and by allowing for the possibility you open up more flexibility.

> [Residential customers] don't care about engineering, but they sure do create support tickets about broken P2P applications, such as Xbox/PS gaming applications, broken VoIP in gaming lobbies, failure of SIP client to punch through etc. All these problems don't exist on native routed (and static) IPv6.

> In order for P2P to work as close as possible to routed IPv6 in NATted IPv4, we had to deploy a bunch of workarounds such as EIM-NAT to allow TCP/UDP P2P punching to work both ways, we had to allow hairpinning on the CGNAT device to allow intra-CGNAT traffic to work between to CGNAT clients, as TURN can only detect the public-facing IP:Port, hairpinning allow 100.64.0.0/10 clients to talk to each other over the CGNATted public IP:Port.

* https://blog.ipspace.net/2025/03/response-end-to-end-connect...

By having (a) a public address, and (b) a CPE that supports PCP/IGD hole punching, you eliminate a whole swath of infrastructure (ICE/TURN/etc) and kludges.

When it was first released, Skype was peer-to-peer, but because of NAT "super nodes" had to be invented in their architecture so that the clients/peers could have someone to 'bounce' off of to connect. But because of the prevalence of NAT, central servers are now the norm.

A lot of folks on HN complain about centralization and concentration on the Internet, but how can it be otherwise when folks push back against technologies that would allow more peer-to-peer architectures?

  • > by allowing for the possibility you open up more flexibility.

    The problem is that flexibility is often the enemy of security, and that’s certainly true here. Corporate networks don’t want to allow even the possibility of devices that are supposed to be private being publicly addressable. Arguing that it’s “simpler” or “more flexible” is like arguing that we don’t need firewalls, for the same reasons. And in fact, that argument used to be made quite regularly. It’s just that no-one who deals with security has ever taken it seriously.

  • I'd like to know the average number of broadband customers that make support tickets because of NAT. I'll bet it's far less than 1%. And you really think NAT, rather than SV betting huge on cloud services and surveillance capitalism, was the reason that everything is centralized? Come on...